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Duplicating Assets increases overall scene size
Duplicating an asset or using the same URL for multiple assets increases the overall scene size. From what I understand and have been explained, using the exact same asset/URL multiple times in the space should only use the initial data from the first instance of the asset. Eg, duplicating a décor element (10mb) 5 times should still remain 10mb, but is displayed as 50mb in the overall scene
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